How to: Haptic feedback
MFA Thesis Umeå 2018
16 Weeks

Work in progress

In the field of design, haptic feedback plays a major role in interacting with objects and applications. Because of the versatility and its involvement in all physical interactions, the amount of possibilities and applications are unlimited reaching from a simple click feedback when pressing a button, to complex interfaces in the automotive industry, force feedback in consumer electronics to medical technology and support for visually impaired. Though research and applications involving haptic feedback made a big leap throughout the last years, still only few applications are available on the market. While this is mainly due to the availability and cost of technology, also designers are usually not well equipped when it comes to defining and integrating it. Still nowadays it usually is a highly specialised field with few experts and even less guidance to work with. My aspiration for the thesis project was therefore to not only explore applications and opportunities from the perspective of being an industrial designer, but also to ease the access for the design community by providing basic theroretical knowledge and tools to be able get started in no time.

How might we utilise haptic feedback to enhance physical object interactions?“


Which tools do you need in order to quickly and easily prototype haptic feedback?“


What do you need to know to get started working with haptic feedback?
Which principles can you follow to succeed?“